I still think Urzas deck can be super fun too, but I also think it falls into a more traditional strategy that could be achieved with tons of other commanders
(slowcul) Bad Santa (Voidmage Gamer) Santa Claus is Coming to Town Zedruu (average) Zedruu (StarCityGames) Zedruu Budget Zedruu Gift Giving Zedruu To Kill You Zedruu: Artifacts (average) Zedruu: Enchantments (average) Zedruu: Group Hug (average) Zedruu: Theft (average) Zedruu's Gifts Zedruu's Magic Happy Fun Time *MANA BASE OPTIONS *THE DECK: EVERYTHING Alternate Win Conditions (tappedout) Anti-infinitie/tutor cards to consider Atraxa, Praetors' Voice Brimaz, King of Oreskos Commander Eesha Curses Kaalia of the Vast (average) Karlov of the Ghost Council Little Miss Sunshine Mirri : XLN Norin the Wary (average deck) Sidar Kondo of Jamuraa (Knights) Sram, Senior Edificer Thalia, Guardian of Thraben Unesh, Criosphinx Sovereign HANNAH PRECON
Thassa's Oracle is never used fairly and often only at the end of a combo that tends to be very anti-climatic to an otherwise enjoyable game of Commander
This allows Glissa herself to serve as a consistent means to doing away with opponents' creatures
In the mid-game, when the leader's attack and triggers give you the right balance of attack and defense, it's time to play powerful characters from the Big Mom Pirates