[60] Garfield arranged to meet with Adkison back in Seattle within the week, [79] and when Adkison heard the idea, he recognized the potential that this would be a game that could be expanded on indefinitely with new cards in contrast to most typical tabletop games
Random card acquisition through packs has limited usefulness if youre missing specific cards for competitive decks
For example, if the four players in your game reveal 4, 7, 7, and 7, Wheel of Misfortune will deal 7 damage to each of the last three players and those three players will discard their hand and draw seven cards.
It will lose all of its previous card types and subtypes, but it will keep any supertypes (such as legendary) it previously had
The tradeoff is that you dont get a trigger for mutating like all the others, but the stats look good for a defensive creature that generates cheap advantage every turn its alive