It's not exactly a mystery anymore, even if it was originally meant to be, and if you're curious to check it out for yourself, you can do so here: That's one Unsolved Magic Mystery now officially put to rest, even if the circumstances might be a bit disappointing
Thoughtseize Hand disruption and forced discard doesnt get more efficient than Thoughtseize
It takes advantage of those smallball Eldrazi tokens youll be creating, but it also serves as a potential 5-color experience counter commander, if thats something youve wanted
Card Advantage, Permission, and Threats Mana production aside, the cards in a blue-based control deck can be separated into one of three classes, card advantage spells, which allow you to draw extra cards or search for cards and add them to your hand, permission spells that deny your opponent their plays, or cheap threats which can close out the game once the opponent's game plan has been thwarted
Unlike in regular multiplayer, aggressively trading cards one-for-one can make a lot of sense for the heroes, since they only need to worry about locking down one opponent