Contents: 15 Magic: The Gathering cards 10 Commons or Uncommons 1 Multicolor, artifact, or land card (common or uncommon) 1 Rare or Mythic Rare 1 Vintage-frame (preM15) or special promo card 1 FutureSightframe card or framed variant 1 Playtest or test card (Convention Edition only)
Okay, so first, a PC issue: Anytime you go to a different window while the game is in a duel, the game will bring up the Pause menu instantly, forcing you to click the Resume Game button every single time
Here's a visual walkthrough of the card rating scale from Mint to Poor with pictures of my own cards
Various cards can add further power to the deck, such as the Goblin Anarchomancer, which makes green and red spells cheaper by one colourless mana, the Mage Slayer, which promises unblockable damage, or the Rhythm of the Wild enchantment, which protects your own creature spells from counterspells
for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF