Having a lot of tempt cards isnt necessarily compatible with all strategies, but where possible its a good idea to prioritize tempting, and more practically, to prioritize each tempt card more the more other tempt cards you have or expect to have
Generating Whole Sets Generating individual cards works well, but I want to be able to generate entire sets of Magic cards that will play well together
Unfortunately, there arent a ton of amass orc cards in mono-red, so you may have your work cut out for you
Below that, you've got your hand of cards, which is only visible to you - your opponent can only see the number of cards you have
Okay, so there are a lot of Magic: The Gathering cards to explore, with the vast majority of them admittedly not good or rather unimpactful