For my final project, I thought it would be fun to play the API created by Scryfall and some code provided by Will Luft, which I forked to pull specific types of cards from over 23,000 cards currently in the game's library
Repeatability in a Fog makes it nasty

The reconstructed commons sheet for the 1st Edition/Unlimited variant is as follows (the dagger marks indicate that it is not known where the sheet begins or ends): Kabuto, Caterpie, Poliwag, Unown O, Teddiursa, Wooper, Omanyte, Hoppip, Sentret, Unown E, Larvitar, Pineco, Unown I, Dunsparce, Mareep, Spinarak, Energy Ark, Natu, Weedle, Tyrogue, Poliwag, Caterpie, Kabuto, Wooper, Teddiursa, Unown O, Sentret, Hoppip, Omanyte, Larvitar, Unown E, Energy Ark, Unown I, Pineco, Dunsparce, Weedle, Mareep, Tyrogue, Spinarak, Poliwag, Kabuto, Caterpie, Natu, Omanyte, Teddiursa, Wooper, Unown O, Larvitar, Sentret, Unown E, Hoppip, Unown I, Energy Ark, Pineco, Dunsparce, Mareep, Weedle, Tyrogue, Spinarak, Kabuto, Poliwag, Caterpie, Natu, Teddiursa, Omanyte, Wooper, Unown O, Sentret, Larvitar, Unown E, Hoppip, Dunsparce, Energy Ark, Unown I, Spinarak, Pineco, Mareep, Tyrogue, Kabuto, Weedle, Caterpie, Natu, Poliwag, Unown O, Omanyte, Teddiursa, Hoppip, Wooper, Sentret, Larvitar, Unown E, Energy Ark, Pineco, Unown I, Dunsparce, Weedle, Tyrogue, Mareep, Spinarak, Poliwag, Caterpie, Kabuto, Natu, Omanyte, Wooper, Teddiursa, Unown O, Larvitar, Unown E, Sentret, Hoppip, Caterpie, Dunsparce, Unown I, Pineco, Energy Ark, Spinarak, Mareep, Tyrogue, Weedle, Natu The raw data for the holos is as follows (the dashed line is where the transition from H7 to H6 would occur, assuming all boxes in the sample used the same holos sheet

Dredge is a static ability that introduces a replacement effect
Cost reduction from cards like Heartstone or even Training Grounds in an Azorius deck can help you activate both abilities in quick succession