Then, aside from all that value, your opponent is staring down a 7/7 with trample, plus whatever else you've cast for free
Vanquish Soul Calamity Caesar X TRAP Counter When an opponent's Spell/Trap Card, or monster effect, is activated that targets a card(s) you control, while you control a "Vanquish Soul" monster: Negate the activation, and if you do, destroy that card, then you can inflict damage to your opponent equal to the ATK of 1 "Vanquish Soul" monster you control
Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects
Its a flavorful way to lean into demon tribal, where big threats like Rune-Scarred Demon or Archfiend of Depravity carry both power and synergy toward victory
So it turns out, when compared to their regular counterparts, Black & White s arent so different in power-level from the original s