From there, replace inferior ramp (Dreamstone Hedron) with better ramp (Rampant Growth), throw in some recursion (Emeria Shepherd), some protection (Indomitable Archangel), and you're good to go
Cenote Scout A 1/1 that draws you land or a 2/2 for only 1 mana is usually a good proposition
Finally, nothing too crazy is going on in the nonbasic department: a couple staples for artifact decks, two lands that can be cycled away after our engine goes online, and a few utility lands that have basically no drawbacks in a deck that is mostly colorless
Inalla, Archmage Ritualist FINAL FANTASY: Through the Ages, Rare Limited: 1.5 There are a ton of ways to make Wizard tokens, which Kuja, Mage Manufacturer (Inalla, Archmage Ritualist) doesnt really play well with (though they do help for Kujas last ability)
cEDH decks leverage their high life total and extremely low-mana curve decks to draw some thirty cards while 20-life formats like Modern rely on cards like Angel's Grace to survive a negative life total No matter when this is used, expect it to be unfair