Turtles in Time inspired the Commander deck Rather than multiple Commander precons, TMNT gets one with 43 new cards, which is a lot more than most Universes Beyond Commander releases
Of course, most decks overloaded with one-drops don't play many five-drops or enough lands to cast five-drops with regularity, so everything isn't perfect in Obosh's world, but if either of the odd /even companions shows up in a competition deck, my money is on Obosh, the Preypiercer
That kind of low-risk, high-reward proposition means these Virtues are going to see play anywhere that the enchantment side is valuable, and the most widely-valuable one for Standard is Virtue of Loyalty
Each Play Booster contains 14 Magic: The Gathering cards, including 14 cards of rarity Rare or higher, 36 Uncommon cards, 69 Common cards, and 1 Land card
Modern Times Fifth Dawn (2004) brought the new norm for card draw