End of Match Procedure - Swiss Rounds If the Match does not finish within 45 minutes, the result will be decided by the following End of Match procedures: Swiss Round End of Match procedures should follow these three (3) rules: Rule #1: If time is called while Duelists are in the middle of a Game, the current Game must have a decision (Win, Loss, or Draw) Rule #2: Once the current Game has concluded with a decision, determine the winner of the Match by determining the number of Game Wins (or Game Losses) each Duelist has for the current Match
Last updated on October 24, 2025 Tidechannel Pathway | Illustration by Grady Frederick Ever since Innistrad introduced double-faced cards to resounding success, MTG designers knew that they could push the envelope further and throw in some wild innovations
This changes a bit in glacially slow Constructed metas, where games are expected to last until turn 10+ on average
The artist depicts the Pokmon having steam coming from its large, menacing head, while hazy clouds surround it
Plus, late game, if you have the mana, you can morph, flip down, morph and potentially get two or three copies of something