2 | Animar, Soul of Elements If you find someone wielding Animar, Soul of the Elements across your Commander table, you should be a little worried
This effect can find your commander in all zones, including your library or hand and the stack

Golgari Charm Heroic Intervention Infuse with Vitality Mausoleum Secrets Not Dead After All Obscuring Haze Putrefy Return to Action Supernatural Stamina Undying Malice Sorceries (15) Buried Alive Casualties of War Coiling Rebirth Command the Dreadhorde Culling Ritual Diabolic Tutor Evil Reawakened Regrowth Rise of the Witch-king Sam's Desperate Rescue Splendid Reclamation The Final Days Traverse the Ulvenwald Unearth Zombify Enchantments (5) Greater Good Insidious Roots Journey to Eternity // Atzal, Cave of Eternity Kenrith's Transformation Virtue of Strength // Garenbrig Growth Artifacts (6) Arcane Signet Commander's Sphere Golgari Signet Talisman of Resilience Trailblazer's Boots Zephyr Boots Lands (37) Blooming Marsh Festering Gulch Forest x11 Golgari Guildgate Golgari Rot Farm Haunted Mire Hissing Quagmire Jungle Hollow Necroblossom Snarl Swamp x11 Tainted Wood Temple of Malady Temple of the False God Twilight Mire Viridescent Bog Woodland Cemetery Woodland Chasm This deck is weighted heavily towards recursion because opponents know a card called Ragnarok is going to be powerful

Its ability is as simple as its one-ink cost, stopping an exerted character of your choice from readying up at the start of their next turn
While you're limited to only playing red cards, Gornog's ability will make all your creatures very powerful and very hard to block, enabling a fun beatdown style of deck