Each series carries nine promos, three per region, for twenty-seven cards across the set
The game tries to avert this with its special heroes (Legendary, Mythic, Ascended, Rearmed, etc.), which are intentionally made more powerful than regular units and are usually based on the endgame promoted versions of the characters in question
It is a great piece of art that collectors and competitive players alike will surely want to get their hands on for their collections or decks
Its on the weaker side of creatures with Swampwalk, lacking the extra point of toughness wed expect for three mana, so its sadly been allocated to the back of the list
As an effect introduced in 1997, edicts have had years for R&D to tinker with them and release all kinds of variations, from strictly better versions of Diabolic Edict to unique cards that build upon the established design space