Once per turn, if you control at least one HERO Normal Monster or a HERO Fusion Monster, you can discard a card to activate 1 of these Skills based on the HERO monsters attribute: If youve got an EARTH HERO, destroy an EARTH monster you control and a face-up monster your opponent controls If you have a WIND, blow away a face-up Spell or Trap Card A FIRE will let you return all face-up non-FIRE Special Summoned monsters back to their controllers hand A WATER HERO will get you a free draw, and until the end of the next turn, you can activate one Normal Trap straight from your hand If youve got a LIGHT HERO, you can change the battle position of a face-up monster on the field You can only get one of these effects per turn, but some of them are wildly powerful and the sheer range of options is massive
The spell you can cast with Velomachus Lorehold must have a lower mana value than its power, but this isnt a problem as this vigilance creature is 5/5
From the crazy artwork to the Ernest Renan flavor text, everything about this card screams old Magic
Also negate the effect of an Effect Monster that is destroyed by this monster in battle
Whether or not Domain Zoo decks running Leyline will be leading the meta in a month remains to be seen