When you do, Bloodsworn Squire gains indestructible until the end of turn but becomes tapped
Sythis, Harvests Hand Sythis, Harvest's Hand | Illustration by Ryan Yee Im sure youre no stranger to enchantress decks, but on the off chance that you are, picture this: Youre playing a dozen or so cards per turn, drawing three times as many, and only ending the turn because youve taken far longer than you should have
Ramp Our Angels are a bit on the expensive side, and since we really need to make sure we cast them in a timely manner, we have a handful of ramp cards in the deck
In long matchups, it provides three damage a turn if you can protect it, making it ideal for Control and Aggro decks alike
Its sole purpose is to let you play all the Spider-Man spiders in one place, and its a damn-good typal lord, but its also dreadfully boring, and feels very out of place as a commander for traditional spider creatures