You can pick it up and play itbut man there is so much cool stuff to learn as you get deeper and deeper. With that in mind, heres how to get started with Magic without getting lost in the game's quarter-century of rules: Know Your Colors At its most basic, Magic is actually very simple
Obviously, if you have information, thats a different story, but if all you know is that you are playing Legacy, Brainstorm is typically the move

Each Tarkir: Dragonstorm Commander deck contains the following: 1 Ready-to-play 100-card Commander deck with: 1 Traditional foil face commander with borderless art 1 Traditional foil featured commander with borderless art 10 Double-sided tokens 1 Collector Booster Sample Pack 1 Non-foil or traditional foil rare or mythic rare Booster Fun card 1 Traditional foil common or uncommon showcase draconic frame card 1 Deck box Bundle 9 Tarkir: Dragonstorm Play Boosters 1 Traditional foil alternate-art promo card Temur Battlecrier 30 Basic lands 10 Traditional foil default frame basic lands 5 Traditional foil dragon's presence basic lands 10 Non-foil default frame basic lands 5 Non-foil foil dragon's presence basic lands 2 Reference cards 1 Spindown die 1 Card-storage box Prerelease Pack There are five different Tarkir: Dragonstorm Prerelease Packs, each themed to one of the five clans and containing the following: 5 Tarkir: Dragonstorm Play Boosters 1 Clan-themed Tarkir: Dragonstorm Prerelease Booster Includes 14 Magic: The Gathering cards Each contains 1 of 9 rares (66.7%) or mythic rares (33.3%) tied to the Prerelease Pack's clan

4 Will, Scion of Peace Will, Scion of Peace has the same general strategy as its Rakdos-colored counterpart, Rowan, Scion of War
10 Double-Sided Tokens