If G'raha Tia and one or more other creatures and/or artifacts you control die at the same time, its last ability will trigger once (as long as it hasn't already triggered this turn)
Despite its cost, this card is actually better in aggro archetype decks than midrange red/X decks because the Young Hero enchantment Role does the most work on a low-toughness creature
Mono Blue Spirits in Pioneer Zen Miyaji-Thorne can't get enough of Pioneer, which means we have another great Pioneer Primer for you: Mono Blue Spirits
Its had a traditionally bad rap in Commander, but the tools are ever-expanding to make burn just as viable there as in 20-life formats
Plus, Commander players usually like a diversity of colors and strategies, so even good colorless commanders receive some colored abilities here and there to expand players options like weve seen on Golos, Tireless Pilgrim or Ulalek, Fused Atrocity