It has potential across several archetypes, ranging from various Collected Company shells to Mono-White Aggro, where it can find a way to protect your creatures (Selfless Savior) or kill your opponent's creatures (Giant Killer)
Without the opponents cooperation, you have to do the work yourself with Ingest creatures, which seems like a pretty low power-level and worth avoiding in Constructed
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Mizzixs Mastery FINAL FANTASY: Through the Ages, Rare Limited: 1.0 // 3.0 In a blue/red spells deck that has a ton of spells to Flashback, Dawn Warriors Legacy (Mizzixs Mastery) could be something
Not true of Pyrewood Gearhulk, though, who ends up adding something spicy into the mix: Damage cant be prevented the turn it enters