Number Three If you're someone who likes playing Magic that doesn't involve Standard or Pioneer, odds are good that at some point in your time with the game you've gotten Hoof'd
But, I think the best use of Stiltzkin, Moogle Merchant is probably in response to removal
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5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents
Starry-Eyed Skyrider jumping attacking tokens at three mana can be lethal TARKIR DRAGONSTORM: BLUE A three mana way to protect your untapped Dragons is pretty great to be honest, especially given it replaces itself a good proportion of the time with another spell or Dragon