They look as follows (the dagger marks signifying the fact that it is impossible to tell the beginning and end of the sequences): Nidoran m, Diglett, Abra, Fire Energy, Starmie, Ponyta, Fighting Energy, Koffing, Pikachu, Doduo, Fire Energy, Gust of Wind, Machop, Lightning Energy, Gastly, Ponyta, Tangela, Grass Energy, Squirtle, Voltorb, Psychic Energy, Sandshrew, Weedle, Rattata, Water Energy, Drowzee, Poliwag, Fighting Energy, Charmander, Potion, Onix, Lightning Energy, Koffing, Magnemite, Psychic Energy, Pidgey, Abra, Metapod, Water Energy, Diglett, Staryu, Fighting Energy, Caterpie, Switch, Vulpix, Fire Energy, Voltorb, Machop, Grass Energy, Poliwag, Nidoran m, Rattata, Lightning Energy, Gastly, Doduo, Psychic Energy, Tangela, Sandshrew, Bill, Fighting Energy, Vulpix, Squirtle, Fire Energy, Pikachu, Bulbasaur, Drowzee, Grass Energy, Onix, Pidgey, Lightning Energy, Staryu, Charmander, Metapod, Psychic Energy, Energy Removal, Magnemite, Water Energy Poliwhirl, Maintenance, Farfetchd, Ivysaur, Pokmon Center, Machoke, Jynx, Full Heal, Kakuna, Double Colorless Energy, Porygon, Charmeleon, Maintenance, Poliwhirl, Raticate, Pokdex, Nidorino, Magikarp, Professor Oak, Magmar, Pokmon Flute, Porygon, Haunter, Energy Retrieval, Seel, Dratini, Double Colorless Energy, Growlithe, Wartortle, Full Heal, Dewgong, Defender, Kakuna, Magmar, Pokmon Center, Raticate, Seel, Revive, Nidorino, Kadabra, PlusPower, Dewgong, Super Potion, Arcanine The length of the sequences (77 and 44) which add up to 121 cards are too much of a coincidence to assume anything other than that they were printed on one single sheet and then separated before being inserted into packs

Starting from turn two we ideally want to play our enablers, so having a way to get rid of the opponents hate card on turn one is huge
Bloodghast returns to the battlefield from the graveyard every time you play a land
Put Sanctum Weaver into your Sythis, Harvests Hand deck, for instance
Racism in any form is unacceptable and has no place in our games, nor anywhere else. Theres much more work to be done as we continue to make our games, communities, and company more inclusive, Wizards acknowledged