Certainly, there are ways around this drawback, like finding another spell that grants an extra turn before the turn created by Final Fortune ends or simply winning the game on that turn, which is the ultimate goal
For Exploration to be at its best, you want to pair it with ways to draw tons of extra cards or play lands from the graveyard

Sort Card Type Dartrix #20Uncommon $0.12 Dartrix #10Uncommon $0.27 Dartrix #SV3Shiny Holo Rare $2.36 Dartrix #19Uncommon $0.26 Dartrix #12Uncommon $0.02 Dartrix #7Uncommon $0.14 Dartrix #SV2Shiny Holo Rare $3.60 Dartrix #14Uncommon $0.15 Dartrix #4Common $0.09 Dartrix #11Common $0.12 Dartrix #11Common $0.12 Dartrix #4Common $0.09 Dartrix #7Common $0.38 Dartrix #7Common $0.20 Dartrix #9Common $0.60 Dartrix #163Shiny Rare $4.83 Dartrix #2Common $0.98 Dartrix - 002/190 #2None $0.22 Dartrix - 014/197 (Cosmos Holo) #14Uncommon $25.82 Dartrix - 10/149 (Cosmos Holo) #10Promo $2.09 Dartrix - 201/190 #201Shiny Rare $2.51 Dartrix - 2017 (Kabu Fukase) #10Uncommon $0.69 Dartrix - 014/197 (Cosmos Holo) #14Uncommon $25.82 Dartrix #163Shiny Rare $4.83 Dartrix #SV2Shiny Holo Rare $3.60 Dartrix - 201/190 #201Shiny Rare $2.51 Dartrix #SV3Shiny Holo Rare $2.36 Dartrix - 10/149 (Cosmos Holo) #10Promo $2.09 Dartrix #2Common $0.98 Dartrix - 2017 (Kabu Fukase) #10Uncommon $0.69 Dartrix #9Common $0.60

[14] [3] Other future shifted cards[] Cards that introduce new keywords but are otherwise usual : Arcanum Wings [2] , Darksteel Garrison [2] , Fleshwrither [2] , Frenzy Sliver [3] , Homing Sliver [3] , Logic Knot, Lymph Sliver [3] , Mesmeric Sliver [3] , Quagnoth [1] , Snake Cult Initiation [1] , Spin into Myth [1] , Thornweald Archer [1] , Vedalken thermage [1] Enchantments that tap : Flowstone Embrace, Second Wind, Witch's Mist
Sink into Stupor can't touch a land, but spells on the stack and permanents in play are fair game