These cards are often overlooked due to their temporary effects, but in most cases, we only need these stolen creatures for our combat step to secure victory
While there are many, many types of Magic players, each with their own correct way to have fun, I have strong faith that players like drawing cards, gaining life, and making their opponents lose life
Triggering a Disenchant whenever any creature enters under your control is ridiculous, especially if you happen to be making a ton of tokens
I dont expect any of these to matter in competitive Constructed formats, so they really come down to how useful they are in Draft, Sealed, and EDH
#6 - Captain Howler, Sea ScourgeCaptain Howler, Sea Scourge This Shark Pirate is formidable, consistent, and has a fun play pattern