Though these are technically a variant with different artwork, if the title underneath the character's name is the same as the other cards of that character, it counts as one of the four
To note, it only lets you play the card this turn, thus I would lean towards using the plot mechanic to make sure we have enough mana for whatever we hit
That's right, You can trade in cards and get cold hard cash, or you can get even more with our trade in credit
Defender : Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender
As strong as these lands seem, they see significantly less play in older formats