Wheeling Sauron, the Dark Lord has a built-in four-card wheel that you look to use to trigger your Underworld Dreams and the like, but you shouldnt rely solely on connecting with your Orc Army to draw
This cards potential is capped by the number of cards in your hand, making it a weak topdeck when hellbent, but Im happy to play this over a Mountain in virtually any deck
It advanced from the quarterfinal round to the semifinal round, but it lost there to the card that would go on to lose in the finals to the card that would ultimately be printed as Waste Not in Magic 2015
However, in Commander, its especially good at either rushing your opponents, punishing them for playing more complex decks or just comboing off and suddenly winning the game in a single turn
And if MH1, and MH2 are any guide, that will be more than enough