Building decks around abilities that operate on classifications is advanced play for most, but if you carefully use the fact that a deck can feature a card up to four times, you could be onto something special Abilities and Effects : While some cards will simply feature a blurb and image, most of them will have some sort of ability or effect on them
Contents: 12 Magic: The Gathering | Teenage Mutant Ninja Turtles Collector Boosters
Since were gonna assume the aggro role, adjusting mana base to 3 colors goes relatively easy thanks to Shocklands
Each creature that enters the battlefield under your opponents control, from Rogue Refiners to Thopter tokens, will represent a two-point life swing, which can really add up over the course of the game, making this two-mana investment a critical card against the current best deck in the format
Im always interested to see/hear about other variations I didnt knew about yet