With that information, you can cast Angel and Human spells from the top of your deck, effectively giving you an extra card in your hand each turn
If some of the creatures are illegal targets as Court of Garenbrig's last ability tries to resolve, the original distribution of counters still applies and the counters that would have been put on illegal targets are lost
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The deck starts by casting a number of powerful creatures with spell synergy including cards that generate token creatures (Talrand, Murmuring Mystic, Third Path, Young Pyromancer, Baral and Kari), ping/direct damage (Guttersnipe, Kessig Flamebreather, Firebrand Archer, Electrostatic Field), card draw (Niv-Mizzet), cost reduction (Kaza, Haighty Djinn), any many more