Today, millions gather to compete and collect cards
By replacing the creative and idiosyncratic card choices of yesteryear with straightforward generic options, these for-Commander products are theoretically helpful and accessible power boosts, but in practice, they disrupt the freedom many players cherish as essential to the format
Event cards like Guard Point and Shockwave provide additional protection and disruption
Its really good at generating card advantage and messing with your opponents plans, so you get to stay in control while setting up your big moves
Beyond these, there are many cards in the deck that generate token creatures, as well as many cards that give +X/+X bonuses to them, allowing you to amass a pretty big army quickly and ensuring you have enough defence to fend off your opponents when it's not your turn