Building Objectives Every time I want to build a deck, I will ask myself: what do I want to achieve
[82] Released in Japan on September 12, 2009, the games were later released to North America, Australia, and Europe during March 2010
How to Play it A big problem I noticed with playtesting is that, even with the 14 ramps spells and 40 lands in the deck, it still struggles in the early game
You can still evoke a Wistfulness to draw cards and cast Ephemerate on it to permanently keep the body, but now that trick is exclusively about getting the discounted 6/5 body not getting to cash in its trigger repeatedly on top of that
Since this card is at instant speed, we can wait until blockers are declared or until damage to give our creatures that boost and first strike to help them survive