I wonder whether the original idea was for this card to force opponents to have Ring-bearers, or whether the protection ability was always just there for flavor
All of the expected tropes are out in force: possession, zombies, spooky spectral visitors in the shadows
Jund Food 4 Bloodtithe Harvester 4 Blightstep Pathway 4 Cauldron Familiar 4 Fatal Push 4 Deadly Dispute 4 Fable of the Mirror-Breaker 4 Mayhem Devil 4 Blood Crypt 4 Witch's Oven 3 Scavenger's Talent 3 Blackcleave Cliffs 3 Ygra, Eater of All 2 Sulfurous Springs 2 Overgrown Tomb 2 Claim the Firstborn 2 Swamp 2 Unlucky Witness 1 Mountain 1 Stomping Ground 1 Hive of the Eye Tyrant 1 Cragcrown Pathway 1 Ramunap Ruins 4 Thoughtseize 2 The Meathook Massacre 2 Unlicensed Hearse 2 Leyline of the Void 2 Ob Nixilis, the Adversary 1 Ashiok, Dream Render 1 Damping Sphere 1 Jegantha, the Wellspring Jund Food is basically a traditional Rakdos Sacrifice deck that uses Treasures and several green lands to splash Bloomburrow 's Ygra, Eater of All
Something worthy of the name "Sephiroth." We tried a ton of different shapes to recreate scenes from the game
A functionally identical card has the same card type, subtypes, abilities, mana cost, power, and toughness