Popular packs with rare cards can sell out in stores, and it creates an aftermarket where resellers can profit by flipping Pokemon booster packs
You can cast it for its Warp cost of (2)(R) to get an immediate 4-damage Flying and Haste swing and a 1-damage ping to clear small blockers like Deep-Cavern Bat, then let it retreat into exile at the end step
That naturally gives you four or five turns to establish your board, which is usually more than enough time to turn every attack into a massive knockout
Maintaining the Scarlet & Violet example, a regular Booster Pack from that collection has a pull ratio of 4 common cards, 3 uncommon cards, and 3 foil cards (at least one of which will be rare, ultra, secret, or, hyper rare)
Therefore, anyone who has spent any amount of time researching Pokemon cards online should know that if you go to a store and see an open booster box, you should assume all the packs have been weighted and if you want to pull a good card, you should NOT buy any of those packs