The decks are pretty balanced, you get a mix of combos, control, and some solid value plays
(Though thats definitely part of it.) While comparisons to Magic: The Gathering are easy - there are a number of keywords with specific in-game effects, cards battle using two key values for their attack strength and health, and you can gradually play bigger cards as you build up your stock of in-game resource - Lorcana doesnt just whack a set of Mickey Mouse ears on the veteran TCG
What's Inside: 100-card deck featuring Atarka, World Render as the legendary Commander Beginner-friendly strategy focused on ramping into massive Dragons Powerful creatures and burn spells to keep the pressure on your opponents A deck box to keep your cards safe Everything you need to start playing Commander right away
It also has synergy with other Musketeer characters by powering them up
Strategy, Schmategy has a goblin spin around one of those spinning wheels, and the choices of the symbols are