While these arent being handled in quite the same way as past Secret Lair Showdown events at MagicCons, they appear to share a lot of similarities
All other rules and effects that check power and toughness use the real values, even if they cause damage "equal to a creature's power" to be dealt
Some usual wordings for replacement effects are: Instead, like we just saw for Doubling Season, or effects like Laboratory Maniac that literally wins you the game of losing it
Starter decks were hot commodities and by the time the option of acquiring one came my way, it had felt like I missed out entirely
Liliana, Dreadhorde General Liliana, Dreadhorde General doesn't have a very repeatable sacrifice ability, but that can be forgiven as we really want that static ability, especially when it comes tacked onto a double edict that puts us up two cards