That makes it impossible for your opponents to pull ahead in resources and offers 2-6 more cards per turn cycle without extra card draws factored in
Disenchant with upside sniping planeswalkers is a slam dunk
Maybe it promotes some sort of multi-creature wildlife strategy, but theres a ceiling to how good this could ever be
After playing a bunch of matches with the deck, I'd say that we choose to make Servos about 95% of the time with both of these cards, with the only real exceptions being very obvious (for example, an opponent has a Liliana, the Last Hope that will immediately kill our Angel of Invention if we don't put the +1/+1 counters on it)
Here's one broken thing to do: Jace can plot an MDFC card like Valki, God of Lies since it just costs , but once plotted you can cast the other side, Tibalt, Cosmic Impostor for free