These cards are creatures that you keep in your sideboard rather than in your deck, and you can have a chosen companion for each game you play
Other Cards from Battle for Baldur's Gate Blood Money is a key mass removal spell for this build since it destroys all dorks, for one more mana than I'd prefer, and makes a ton of tapped Treasures for future turns to use to cast your exiled dork while equipping, dropping removal, using Vorpal Sword, and loads more
(You may return a land you control to its owner's hand in addition to any other costs as you cast this spell.) Target creature you control deals damage equal to its power to target creature an opponent controls
Ally creatures are full of triggers, be it enter triggers or attack triggers, and just doubling them is excellent
For each heads do 30 damage Attack 2 : Cross Poison Flip 2 coins if one coin is heads the defending pokemon is poisoned if 2 heads the the damage from poison is 3 instead of 1