While previous Commander companion decks have taken the form of two decks with only a few new cards, the Commander decks for Adventures in the Forgotten Realms bear more resemblance to a traditional Commander product release
I still dont get how a playable card advantage creature like the Archeologist, which is a fun, useful card in a heavily played archetype is just $30 near mint, even after the price increase
We know that some players want a faithful recreation of tabletop Magic , and Standard, as well as Premier Draft, on MTG Arena , and we will continue to provide that
it has small powerful creatures and access to direct damage
Yet even when we can't outmaneuver our foe in such a way, Deadly Dispute is an amazing source of card advantage for any deck that has an abundance of either cheap creatures or artifact tokens (like Treasures), and if timed correctly can even help fix your mana