To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about
In the article announcing the banning, Wizards suggested that it was willing to see if players would tolerate a "skill-testing, one-deck metagame." As such, it seems that a deck being 75% of the format doesn't automatically necessitate a banning
I am exceedingly good at fitting things into a three dimensional space
That can be accomplished with +1/+1 counters, -1/-1 counters, anthem effects or even auras or temporary pump spells
I've beaten her with janky decks like my Mono-Red Diaochan, Artful Beauty deck