Look, for instance, at how the texture on the Sword & Shield Evolving Skies Espeon card goes along with the beautiful background pattern
The longevity of the Trading Card Game has helped to add prestige to the Pokmon series, and there's a whole group of players who don't interact with other elements of the franchise at all, but rather stick with the TCG, demonstrating its value for the company
The Brothers War will definitely change that, adding the creature-based draw engines that are essential to playing aggro in 2022
I think it might be a while before we see two-typed battles, as well, simply because they already feel very complex, and to a certain extent having a battle enchantment would feel a bit redundant
You can only flicker to avoid a board wipe if the flicker brings the creature back at the next end step