Once Koma hits the field, he demands removal immediately, because once the turn ends, you will literally never be able to get rid of him, thanks to all the counterspells and token doubling effects in the world
Gavin and his team understood the assignment and quickly experimented with all the various ways to "one shot" a player in MTG
Since Ojer Axonil, Deepest Might will almost always be played in a burn deck, hitting the threshold to deal four or more noncombat damage is trivial to accomplish to get the front-side back.
It's about balance - and, this time around, it feels a bit too heavily weighted in favour of Commander players again
Sorcery Search your library for a basic land card, put it onto the battlefield, then shuffle your library