Im probably not going to have many chances to play it, but since the game uses pyramid evolution lines (such as a 4-2-1 evolution line), I would rather uses evolution lines
Ideal for Pokmon TCG collectors, Silver Tempest completionists, Lugia enthusiasts, and fans of Legendary Psychic/Flying-type VSTAR Pokmon
While this direct damage is nice, Omnath allows each land you play to provide additional value, as whenever a land enters the battlefield under your control, you can buff an Elemental you control with a +1/+1 counter even drawing a card if you've accumulated enough land
This essentially halves the use that players have of their lands, in turn causing the game to move at half-speed for each player besides Vorinclex's controller.
The triple phasing can be a fantastic means of protecting a handful of creatures from anything your opponents throw at them