When synthesizing this list, I was looking at cards that are asymmetrical in their effect, hard to interact with, or have little ways to remove or stop them
It provides natural card advantage, fills in for your missing rogue, then provides a massive pump to your creatures each turn once your partys full
If youve got a Smaug token on the battlefield from the There and Back Again Saga, you can populate Smaug and, since its legendary, youd have to sacrifice one and make fourteen Treasure tokens
I am mostly thinking of this for Orzhov decks where they do not currently have a second good one mana creature that creates a token and since it is the color pair that perhaps makes the best use of game objects with cards like Rite of Oblivion and Deadly Dispute
Mizzix of the Izmagnus One of the original experience counter commanders, Mizzix of the Izmagnus used to be a much more popular Izzet commander back when there wasnt such an endless well of spellslinger commanders to choose from