Originally we were going to only run 1 copy of Guzma & Hala, but after playing a few games I felt like the 2nd copy was invaluable, because it grabbed the exact three things you need on almost every Turn 2 with the deck: a Special Energy, a Power Plant, and either Counter Gain or Karate Belt
During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card
We dont have a great deal of type-specific synergies in Edge of Eternities , but 1 mana to attack as a 2/2 is still a decent ability
[youtube]VgMHWxN2U_w[/youtube] #7 this game actually Proved that Fossil Ditto was too good to exist(they didn't even put it in the game,and put a MUCH weaker version instead) and it'sfun to grind cards by beating up Imakuni
Both flood you with card advantage with Shantotto out, and grant her a huge boost in the process