An extra beginning phase means an extra untap, upkeep, and draw step, which turns Sphinx of the Second Sun into an extra card and double mana each turn
For two ink and tapping the dime, youll add lore equal to the questing value of any one of your characters
Secret Lair products are printed in limited quantities and are only sold once, so theyre quite the collectors item
Each turn that a creature dies, you'll have triggers from all of your morbid creatures, like Warden of the Cycle's options to draw a card or gain life
I lost in multiple qualifier finals by consulting away most of my library, and our first Memory Jar deck was so hellbent on winning fast that it ignored the fact that winning on turn 2 or 3, reliably was just a much better path to victory