Game 2 was my turn to mulligan, and when my turn 1 Sol Ring was disenchanted I was unable to play threats quickly enough to trouble Richard, who soon drew his way to too many cards to overturn
Running a few sacrifice outlets is probaby the best way to solve this one
Because these attacks are so powerful but so limited in use, GX attacks are all about timing
Ambush Commander Ant-Man, Colony Commander Benalish Commander Cao Ren, Wei Commander Commander Eesha Commander Greven il-Vec Commander Liara Portyr Commander Mustard Commander Sofia Daguerre Commander's Authority Commander's Insight Commander's Insignia Commander's Plate Commander's Sphere Company Commander Coralhelm Commander Faramir, Field Commander Goldnight Commander Hakoda, Selfless Commander Inspiring Commander Ramosian Commander Risona, Asari Commander Rushblade Commander Siege-Gang Commander Spawn-Gang Commander Squad Commander Surgeon General Commander Sycorax Commander Triceraton Commander Wintermoor Commander Zhalfirin Commander Zhou Yu, Chief Commander
A card's place in a format is not always determined by the time period it is printed