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The key thing to build around is the other than your hand line, so cards with foretell (Behold the Multiverse, Delayed Blast Fireball) and flashback (Think Twice, Galvanic Iteration) are excellent
So, let's start with the heart of Commander: it was built to prioritize fun over winning
Invasion of Muraganda // Primordial Plasm Flip rating: Not worth flipping, or even using for that matter Well, this is definitely the worst battle card so far in everything, from its effect, cost, defense counters, up to its potential payoff
More importantly, it also lets you cheat a land from your hand whenever an opponent who controls more lands than you plays a land, which is far from bad