We're playing a couple Illusions in the deck, like Phantom Steed, but the majority of Illusions are going to made by triggering Minn through card draw: Merfolk Looter and All-Seeing Arbiter can guarantee triggering Minn on our own turn, while cards like Arcanis the Omnipotent can trigger her on any turn
Youll want to run the Skeleton Wizard in dedicated Arclight Phoenix lists in Modern (or Historic) since both creatures care about casting a myriad of spells in a turn
It's...fine, and for Commanders that need to get in I could see it take a slot, but the potential was so great
Top it off with Livewire Lash and buff it at instant speed in combat with a Brute Force and youre in business
When it dies, you may put its +1/+1 counters on target artifact creature.) 3.5/10$0.24 Wanderbrine Trapper Creature Merfolk Scout 2/1 , , Tap another untapped creature you control: Tap target creature an opponent controls