It seems like a card you can slot into every deck regardless of theme or strategy - its just that good
Of course, creatures are just an exampleyou can build your deck in the same way but with instants, sorceries, enchantments, or whatever card type your desire, as long as you have enough cyclers
In Mark's article "Game On," he goes more into how we approach this in our Universes Beyond sets
But Bennie, you might respond, in a four-player game youre not going to necessarily lose if you stumble on mana in the first few turns of the game, and my deck having a higher percentage of powerful spells means once I turn the corner, Ill be able to impact the game more down the road. Which may be true if your opponents are merciful, and you get lucky
Subsequently, this card is likely going to see extensive play within the Dragon tribal archetype in Commander