The deck is far too creature-heavy, with 39 in total, which is somewhat understandable given there will be a lot of sacrificing, but that's typically reserved for tokens, which can be created by instants, sorceries, and enchantments
All of your opposing critters become 1/1s with a Cursed Role on them
-sigh- Commanders emphasis on color identity in deckbuilding has successfully kept Krrik, Son of Yawgmoth from being a huge problem in the format as a whole, but its still a powerhouse that should be removed or countered on sight against decks with a large or exclusive emphasis on black, as 4 mana can easily become as much as 16, more if life gain enters the equation
Sometimes I reflect on how I became a lifelong Magic: The Gathering player to begin with
Stay tuned for the full reveal of MTG s Final Fantasy Universes Beyond set as we approach launch on 13 June 2025