Blue has some lovely things but they are either all double blue and hard to include or only the kind of thing you play when you are already in those colours rather than being worth splashing for themselves
Try to give yourself access to a diversity of removal types, including targeted spells like Blink of an Eye, board wipes like Akromas Vengeance, and exile spells like Angelic Edict in case your opponents cast something indestructible
This exponential growth can lead to a formidable army of Angels, each echoing the power of the ones that preceded them, creating an escalating wave of power that can overwhelm any adversary
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Partner At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner