Gains 500 ATK for each "Tindangle" monster it points to
It also has synergy with our Dice Roll Tribal as it let us roll a d20 to determine the kind of buff, with low roll to be a +2/+2 until end of turn, the high roll to be two +1/+1 counters on each creature we control, while the highest roll is four +1/+1 counters on each creature we control
Yusri, Fortune's Flame, Zndrsplt, Eye of Wisdom and Okaun, Eye of Chaos partners, Krark, the Thumbless and Sakashima of a Thousand Faces partners, and Rakdos, the Showstopper are some of the most effective ones
DoomZ XII Zero - Drastea is still the main playmaker of the deck, capable of fetching an equip card from your deck and turning into DoomZ XII End - Drastrius at a moment's notice
Second, the precarious position presented by Dusknoir allows you to play mind games with your opponent