The ability to turn an equipment into a creature is good when your opponent doesnt have the means to interact
Yoni Skolnik, a principal game designer at Wizards of the Coast, said in a blog post that when the team approached the set, they were careful to find a way to let people enjoy their nostalgia without alienating everyone else that also honored the emotional resonance of the games. As such, the final product is full of little narrative Easter eggs that hint at, but never spoil, major plot beats from the games
Even if it's only in play for one turn, attacking an opponent for 15 damage and forcing them to sacrifice six permanents will almost certainly take them out of the game
Well of Lost Dreams Drawing cards and gaining life are unconnected effects at first glance, but they both share a tempo-negative nature: You spend resources to manipulate your hand or your life total, rather than your board
Ever wanted to see Elsa and Mufasa duke it out