Dice Roll Unsanctioned has a few cards that care about dice rolling
Or you could run them both in Highlander decks although for flashback I'd prefer Deep Analysis to Think Twice, since it's just one more mana total for twice as many cards but a loss of life
Each set booster will include 14 cards that arent balanced with the same makeup of rares, commons and uncommons as boosters used in the Draft format

Additionally, card images for new Kamigawa: Neon Dynasty Commander cards will appear in decklists at a later time.) Buckle Up 1 Kotori, Pilot Prodigy 1 Jace, Architect of Thought 1 Shorikai, Genesis Engine 1 Aerial Surveyor 1 Drumbellower 1 Ironsoul Enforcer 1 Organic Extinction 1 Release to Memory 1 Swift Reconfiguration 1 Access Denied 1 Cyberdrive Awakener 1 Imposter Mech 1 Kappa Cannoneer 1 Katsumasa, the Animator 1 Research Thief 1 Universal Surveillance 1 Imperial Recovery Unit 1 Mobilizer Mech 1 Prodigy's Prototype 1 Surgehacker Mech 1 Aeronaut Admiral 1 Armed and Armored 1 Cataclysmic Gearhulk 1 Crush Contraband 1 Dispatch 1 Generous Gift 1 Indomitable Archangel 1 Myrsmith 1 Parhelion II 1 Sram, Senior Edificer 1 Swords to Plowshares 1 Teshar, Ancestor's Apostle 1 Emry, Lurker of the Loch 1 Etherium Sculptor 1 Master of Etherium 1 Reality Shift 1 Riddlesmith 1 Sai, Master Thopterist 1 Thopter Spy Network 1 Thoughtcast 1 Vedalken Engineer 1 Whirler Rogue 1 Arcanist's Owl 1 Dance of the Manse 1 Hanna, Ship's Navigator 1 Raff Capashen, Ship's Mage 1 Arcane Signet 1 Azorius Signet 1 Colossal Plow 1 Cultivator's Caravan 1 Fellwar Stone 1 Foundry Inspector 1 Gold Myr 1 Mirage Mirror 1 Peacewalker Colossus 1 Raiders' Karve 1 Shimmer Myr 1 Silver Myr 1 Skysovereign, Consul Flagship 1 Smuggler's Copter 1 Sol Ring 1 Solemn Simulacrum 1 Weatherlight 1 Command Tower 1 Exotic Orchard 1 Port Town 1 Prairie Stream 1 Skycloud Expanse 1 Spire of Industry 1 Temple of Enlightenment 15 Plains 15 Island Upgrades Unleashed (Editor's Note: The Upgrades Unleashed Commander deck was inadvertently printed with two copies of Mossfire Valley instead of an additional basic land

Adventures in the Forgotten Realms manages to inject some decision-making by having cards literally named after classic D&D prompts like Choose Your Weapon and You Come to a River